Become familiar with visual programming.
Program the Orca to swim using basic motion commands.
Learn coordinate system with direction (0-360 degrees) and distance.
Understand sequential execution of commands and conditional (if-else) statement.
: The blocks attached to this block start to execute after tapping the Play button.
: The block will play the sound of the selected audio file.
: The blocks inside this block will be executed n number of times.
: The blocks inside this block will execute forever until the stop button is tapped.
: The block will check its boolean condition, if the condition is true then the code inside this block will run.
Open Tickle app and go over the welcome tutorial that shows you how to drag and drop coding blocks. You can replay the tutorial in Settings -> Show Introduction as needed.
Settings -> Show Introduction
If you don't already have a Orca project open, create a new one by tapping "+ New Project" in "MY PROJECTS". Choose the template with the name "Orca".
When starting to play
move 10 steps
repeat 10 times
turn left by 9 degrees
turn left by 90 degrees
Here we make use of the conditional block called if ... then. When the condition in the if ... then block occurs (ie. is TRUE), then the code inside that block runs; otherwise, none of the code inside runs.
if ... then
Then we make use of one of the sensing blocks called touching edge?. When the Orca touches the edge of the stage screen, the condition in block if ... then returns TRUE and the code inside the block runs.